Pixel Ramp

Digital Creative Studio

Services
Cloud

Services

Pixel Ramp is an Ann Arbor based design agency creating impactful websites, apps and experiences. We combine strategy, technology, and aesthetics to help ambitious companies grow.

  • 3D ENVIRONMENTS

    Immersive browser-based scenes built with Three.js and TypeScript—product storytelling, branded worlds, and interactive spaces that load fast and feel intentional, not gimmicky.

  • DATA VISUALIZATION

    Charts, diagrams, and explorable views that make complex data legible for operators and executives. Grounded in real product work on analytics-heavy and security-adjacent platforms.

  • INTERACTIVE MAPS

    Map-driven interfaces for exploration, filtering, and drill-down—performance-minded UIs that stay clear when datasets and zoom levels change.

  • DASHBOARD UI

    Dense console and dashboard experiences in React: sensible information hierarchy, resilient components, and UX that holds up under power users and long sessions.

  • VIRTUAL TOURS

    Guided walkthroughs that combine 3D or panoramic presentation with clear narrative—onboarding, sales demos, or marketing experiences that answer “what is this?” in minutes.

Process

Technologies

We build with a modern, proven stack—real-time 3D on the web, typed interfaces, and tools that keep design and code aligned.

three.js

three.js

TypeScript

TypeScript

React

React

Node.js

Node.js

Figma

Figma

Team

Process

From first conversation to launch, we move in four clear phases—strategy, design, build, and growth—so you always know what happens next.

Discover

Kickoff meeting, creative brief, alignment on problem and solution.

Plan & refine

Sitemap, wireframe, metrics, goals.

Execute

High fidelity design and development.

Launch & measure

Hosting and domain setup, social media push, SEO and analytics dashboards.

Technologies

Team

Friendly, Experienced Builders

I'm Dan, a designer and developer in Ann Arbor, Michigan. During my time at Amazon and Oracle I led UX projects for cloud consoles. I've worked on UI for services in the security, networking and storage spaces.

Earlier in my career, I did visual design work at digital creative agencies for companies like Mattel and Nickelodeon. Since I was young, I've considered myself more creative than technical. In recent years I've found myself working more in code than in pixels, and I'm looking for a path back into a creative and visual role.

As a generalist, my dream projects are ones where I get to work on the visual design and implementation. Pixel Ramp is my imaginary studio where I take on projects for small clients and run them end to end, from ideation through design and execution. This project is my first step back into the world of visual design after years of toil in the code mines.

Blocky 3D person